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00001 #ifndef COIN_SOSCXMLSTATEMACHINE_H 00002 #define COIN_SOSCXMLSTATEMACHINE_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/scxml/ScXMLStateMachine.h> 00028 00029 class SoEvent; 00030 class SoNode; 00031 class SoCamera; 00032 class SbViewportRegion; 00033 00034 class COIN_DLL_API SoScXMLStateMachine : public ScXMLStateMachine { 00035 typedef ScXMLStateMachine inherited; 00036 SCXML_OBJECT_HEADER(SoScXMLStateMachine) 00037 00038 public: 00039 static void initClass(void); 00040 00041 SoScXMLStateMachine(void); 00042 virtual ~SoScXMLStateMachine(void); 00043 00044 virtual void setSceneGraphRoot(SoNode * root); 00045 virtual SoNode * getSceneGraphRoot(void) const; 00046 00047 virtual void setActiveCamera(SoCamera * camera); 00048 virtual SoCamera * getActiveCamera(void) const; 00049 00050 virtual void setViewportRegion(const SbViewportRegion & vp); 00051 virtual const SbViewportRegion & getViewportRegion(void) const; 00052 00053 virtual void preGLRender(void); 00054 virtual void postGLRender(void); 00055 00056 virtual SbBool processSoEvent(const SoEvent * event); 00057 00058 private: 00059 SoScXMLStateMachine(const SoScXMLStateMachine & rhs); // N/A 00060 SoScXMLStateMachine & operator = (const SoScXMLStateMachine & rhs); // N/A 00061 00062 class PImpl; 00063 SbPimplPtr<PImpl> pimpl; 00064 00065 }; // SoScXMLStateMachine 00066 00067 #endif // !COIN_SOSCXMLSTATEMACHINE_H
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