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SoTextureCoordinateObject.h

00001 #ifndef COIN_SOTEXTURECOORDINATEOBJECT_H
00002 #define COIN_SOTEXTURECOORDINATEOBJECT_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/nodes/SoTextureCoordinateFunction.h>
00029 #include <Inventor/fields/SoSFVec4f.h>
00030 
00031 class COIN_DLL_API SoTextureCoordinateObject : public SoTextureCoordinateFunction {
00032   typedef SoTextureCoordinateFunction inherited;
00033 
00034   SO_NODE_HEADER(SoTextureCoordinateObject);
00035 
00036 public:
00037   static void initClass(void);
00038   SoTextureCoordinateObject(void);
00039 
00040   SoSFVec4f factorS;
00041   SoSFVec4f factorT;
00042   SoSFVec4f factorR;
00043   SoSFVec4f factorQ;
00044 
00045   virtual void doAction(SoAction * action);
00046   virtual void GLRender(SoGLRenderAction * action);
00047   virtual void pick(SoPickAction * action);
00048   virtual void callback(SoCallbackAction * action);
00049 
00050 protected:
00051   virtual ~SoTextureCoordinateObject();
00052 
00053 private:
00054   static const SbVec4f &generate(void *userdata,
00055                                  const SbVec3f & p,
00056                                  const SbVec3f & n);
00057   static void handleTexgen(void *data);
00058 
00059   SbVec4f dummy_object;
00060 };
00061 
00062 #endif // !COIN_SOTEXTURECOORDINATEOBJECT_H

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