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SoGLCubeMapImage.h

00001 #ifndef COIN_SOGLCUBEMAPIMAGE_H
00002 #define COIN_SOGLCUBEMAPIMAGE_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/SbBasic.h>
00028 #include <Inventor/misc/SoGLImage.h>
00029 
00030 class COIN_DLL_API SoGLCubeMapImage : public SoGLImage {
00031   typedef SoGLImage inherited;
00032 
00033 public:
00034 
00035   SoGLCubeMapImage();
00036   virtual void unref(SoState * state = NULL);
00037 
00038   static SoType getClassTypeId(void);
00039   virtual SoType getTypeId(void) const ;
00040 
00041   enum Target {
00042     NEGATIVE_X = 0,
00043     POSITIVE_X,
00044     NEGATIVE_Y,
00045     POSITIVE_Y,
00046     NEGATIVE_Z,
00047     POSITIVE_Z,
00048   };
00049 
00050   void setCubeMapImage(const Target target,
00051                        const unsigned char * bytes,
00052                        const SbVec2s & size,
00053                        const int numcomponents);
00054   
00055   virtual void setData(const SbImage * image,
00056                        const Wrap wraps = REPEAT,
00057                        const Wrap wrapt = REPEAT,
00058                        const float quality = 0.5f,
00059                        const int border = 0,
00060                        SoState * createinstate = NULL);
00061 
00062   virtual void setData(const SbImage * image,
00063                        const Wrap wraps,
00064                        const Wrap wrapt,
00065                        const Wrap wrapr,
00066                        const float quality = 0.5f,
00067                        const int border = 0,
00068                        SoState * createinstate = NULL);
00069 
00070   virtual SoGLDisplayList * getGLDisplayList(SoState * state);
00071 
00072 
00073  public:
00074   static void initClass(void);
00075 
00076  private:
00077   virtual ~SoGLCubeMapImage();
00078 
00079   class SoGLCubeMapImageP * pimpl;
00080   friend class SoGLCubeMapImageP;
00081   static void cleanupClass(void);
00082 };
00083 
00084 #endif // !COIN_SOGLCUBEMAPIMAGE_H

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