globjects  1.0.0.000000000000
Strict OpenGL objects wrapper.
Renderbuffer.h
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1 
2 #pragma once
3 
4 #include <glbinding/gl/types.h>
5 
6 #include <globjects/globjects_api.h>
7 #include <globjects/Object.h>
8 
9 
10 namespace globjects
11 {
12 
13 
18 class GLOBJECTS_API Renderbuffer : public Object
19 {
20 public:
21  Renderbuffer();
22 
23  virtual void accept(ObjectVisitor & visitor) override;
24 
25  void bind() const;
26  static void unbind();
27 
28  void storage(gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
29  void storageMultisample(gl::GLsizei samples, gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
30 
31  gl::GLint getParameter(gl::GLenum pname) const;
32 
33  virtual gl::GLenum objectType() const override;
34 
35 protected:
36  virtual ~Renderbuffer();
37 
38  void bind(gl::GLenum target) const;
39  static void unbind(gl::GLenum target);
40 };
41 
42 
43 } // namespace globjects
Encapsulates OpenGL render buffer objects.
Definition: Renderbuffer.h:18
Contains all the classes that wrap OpenGL functionality.
Superclass of all wrapped OpenGL objects.
Definition: Object.h:26
Implements a Visitor Pattern to iterate over all tracked globjects objects.
Definition: ObjectVisitor.h:29