Known subclasses: kiwi.ui.test.recorder.SignalEvent, kiwi.ui.test.recorder.WindowDeleteEvent

Event is a base class for all events.
An event represent a user change of an interactive widget.
@cvar object_type: subclass for type, L{Recorder} uses this to
  automatically attach events to objects when they appear
Method __init__ No summary
Method get_toplevel This fetches the toplevel widget for a specific object, by default it assumes it's a wiget subclass and calls get_toplevel() for the widget
Method serialize Serialize the widget, write the code here which is used to reproduce the event, for a button which is clicked the implementation looks like this:
def __init__(self, object, name=None):
Create a new Event object.
@param object: a gobject subclass
@param name: name of the object, if None, the
  method get_name() will be called
def get_toplevel(self, widget):
This fetches the toplevel widget for a specific object,
by default it assumes it's a wiget subclass and calls
get_toplevel() for the widget

Override this in a subclass.
def serialize(self):
Serialize the widget, write the code here which is
used to reproduce the event, for a button which is clicked
the implementation looks like this:

>>> def serialize(self):
>>> ... return '%s.clicked' % self.name

@returns: string to reproduce event
Override this in a subclass.
API Documentation for Kiwi, generated by pydoctor at 2019-08-08 02:24:42.