Evocosm - A C++ Framework for Evolutionary Computing

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Created by Scott Robert Ladd at Coyote Gulch Productions.


mutator.h
00001 //---------------------------------------------------------------------
00002 //  Algorithmic Conjurings @ http://www.coyotegulch.com
00003 //  Evocosm -- An Object-Oriented Framework for Evolutionary Algorithms
00004 //
00005 //  mutator.h
00006 //---------------------------------------------------------------------
00007 //
00008 //  Copyright 1996, 1999, 2002, 2003, 2004, 2005 Scott Robert Ladd
00009 //
00010 //  This program is free software; you can redistribute it and/or modify
00011 //  it under the terms of the GNU General Public License as published by
00012 //  the Free Software Foundation; either version 2 of the License, or
00013 //  (at your option) any later version.
00014 //  
00015 //  This program is distributed in the hope that it will be useful,
00016 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 //  GNU General Public License for more details.
00019 //  
00020 //  You should have received a copy of the GNU General Public License
00021 //  along with this program; if not, write to the
00022 //      Free Software Foundation, Inc.
00023 //      59 Temple Place - Suite 330
00024 //      Boston, MA 02111-1307, USA.
00025 //
00026 //-----------------------------------------------------------------------
00027 //
00028 //  For more information on this software package, please visit
00029 //  Scott's web site, Coyote Gulch Productions, at:
00030 //
00031 //      http://www.coyotegulch.com
00032 //  
00033 //-----------------------------------------------------------------------
00034 
00035 #if !defined(LIBEVOCOSM_MUTATOR_H)
00036 #define LIBEVOCOSM_MUTATOR_H
00037 
00038 // libevocosm
00039 #include "organism.h"
00040 
00041 namespace libevocosm
00042 {
00044 
00053     template <class OrganismType>
00054     class mutator : protected globals
00055     {
00056     public:
00058 
00065         virtual ~mutator()
00066         {
00067             // nada
00068         }
00069 
00071 
00075         virtual void mutate(vector<OrganismType> & a_population) = 0;
00076     };
00077 };
00078 
00079 #endif

© 1996-2005 Scott Robert Ladd. All rights reserved.
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