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void * | private |
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GfxResult(* | get_device_description )(GaminggearFxPlugin *self, char *const device_description, unsigned int const device_description_size, GfxDevtype *const device_type) |
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GfxResult(* | get_num_lights )(GaminggearFxPlugin *self, unsigned int *const num_lights) |
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GfxResult(* | get_light_description )(GaminggearFxPlugin *self, unsigned int const light_index, char *const light_description, unsigned int const light_description_size) |
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GfxResult(* | get_light_position )(GaminggearFxPlugin *self, unsigned int const light_index, GfxPosition *const light_position) |
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GfxResult(* | get_light_color )(GaminggearFxPlugin *self, unsigned int const light_index, uint32_t *const color) |
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GfxResult(* | set_light_color )(GaminggearFxPlugin *self, unsigned int const light_index, uint32_t const color) |
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GfxResult(* | update )(GaminggearFxPlugin *self) |
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void(* | finalize )(GaminggearFxPlugin *self) |
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◆ finalize
◆ get_device_description
GfxResult(* _GaminggearFxPlugin::get_device_description) (GaminggearFxPlugin *self, char *const device_description, unsigned int const device_description_size, GfxDevtype *const device_type) |
◆ get_light_color
◆ get_light_description
GfxResult(* _GaminggearFxPlugin::get_light_description) (GaminggearFxPlugin *self, unsigned int const light_index, char *const light_description, unsigned int const light_description_size) |
◆ get_light_position
◆ get_num_lights
◆ private
void* _GaminggearFxPlugin::private |
◆ set_light_color
◆ update
The documentation for this struct was generated from the following file: