Package org.codehaus.jackson.io
Class IOContext
- java.lang.Object
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- org.codehaus.jackson.io.IOContext
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public final class IOContext extends Object
To limit number of configuration and state objects to pass, all contextual objects that need to be passed by the factory to readers and writers are combined under this object. One instance is created for each reader and writer.
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Field Summary
Fields Modifier and Type Field Description protected BufferRecycler
_bufferRecycler
Recycler used for actual allocation/deallocation/reuseprotected char[]
_concatCBuffer
Reference to the buffer allocated for buffering it for output, before being encoded: generally this means concatenating output, then encoding when buffer fills up.protected JsonEncoding
_encoding
Encoding used by the underlying stream, if known.protected boolean
_managedResource
Flag that indicates whether underlying input/output source/target object is fully managed by the owner of this context (parser or generator).protected char[]
_nameCopyBuffer
Reference temporary buffer Parser instances need if calling app decides it wants to access name via 'getTextCharacters' method.protected byte[]
_readIOBuffer
Reference to the allocated I/O buffer for low-level input reading, if any allocated.protected Object
_sourceRef
Reference to the source object, which can be used for displaying location informationprotected char[]
_tokenCBuffer
Reference to the buffer allocated for tokenization purposes, in which character input is read, and from which it can be further returned.protected byte[]
_writeEncodingBuffer
Reference to the allocated I/O buffer used for low-level encoding-related buffering.
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Constructor Summary
Constructors Constructor Description IOContext(BufferRecycler br, Object sourceRef, boolean managedResource)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description char[]
allocConcatBuffer()
char[]
allocNameCopyBuffer(int minSize)
byte[]
allocReadIOBuffer()
Note: the method can only be called once during its life cycle.char[]
allocTokenBuffer()
byte[]
allocWriteEncodingBuffer()
TextBuffer
constructTextBuffer()
JsonEncoding
getEncoding()
Object
getSourceReference()
boolean
isResourceManaged()
void
releaseConcatBuffer(char[] buf)
void
releaseNameCopyBuffer(char[] buf)
void
releaseReadIOBuffer(byte[] buf)
Method to call when all the processing buffers can be safely recycled.void
releaseTokenBuffer(char[] buf)
void
releaseWriteEncodingBuffer(byte[] buf)
void
setEncoding(JsonEncoding enc)
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Field Detail
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_sourceRef
protected final Object _sourceRef
Reference to the source object, which can be used for displaying location information
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_encoding
protected JsonEncoding _encoding
Encoding used by the underlying stream, if known.
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_managedResource
protected final boolean _managedResource
Flag that indicates whether underlying input/output source/target object is fully managed by the owner of this context (parser or generator). If true, it is, and is to be closed by parser/generator; if false, calling application has to do closing (unless auto-closing feature is enabled for the parser/generator in question; in which case it acts like the owner).
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_bufferRecycler
protected final BufferRecycler _bufferRecycler
Recycler used for actual allocation/deallocation/reuse
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_readIOBuffer
protected byte[] _readIOBuffer
Reference to the allocated I/O buffer for low-level input reading, if any allocated.
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_writeEncodingBuffer
protected byte[] _writeEncodingBuffer
Reference to the allocated I/O buffer used for low-level encoding-related buffering.
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_tokenCBuffer
protected char[] _tokenCBuffer
Reference to the buffer allocated for tokenization purposes, in which character input is read, and from which it can be further returned.
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_concatCBuffer
protected char[] _concatCBuffer
Reference to the buffer allocated for buffering it for output, before being encoded: generally this means concatenating output, then encoding when buffer fills up.
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_nameCopyBuffer
protected char[] _nameCopyBuffer
Reference temporary buffer Parser instances need if calling app decides it wants to access name via 'getTextCharacters' method. Regular text buffer can not be used as it may contain textual representation of the value token.
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Constructor Detail
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IOContext
public IOContext(BufferRecycler br, Object sourceRef, boolean managedResource)
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Method Detail
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setEncoding
public void setEncoding(JsonEncoding enc)
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getSourceReference
public final Object getSourceReference()
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getEncoding
public final JsonEncoding getEncoding()
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isResourceManaged
public final boolean isResourceManaged()
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constructTextBuffer
public final TextBuffer constructTextBuffer()
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allocReadIOBuffer
public final byte[] allocReadIOBuffer()
Note: the method can only be called once during its life cycle. This is to protect against accidental sharing.
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allocWriteEncodingBuffer
public final byte[] allocWriteEncodingBuffer()
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allocTokenBuffer
public final char[] allocTokenBuffer()
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allocConcatBuffer
public final char[] allocConcatBuffer()
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allocNameCopyBuffer
public final char[] allocNameCopyBuffer(int minSize)
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releaseReadIOBuffer
public final void releaseReadIOBuffer(byte[] buf)
Method to call when all the processing buffers can be safely recycled.
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releaseWriteEncodingBuffer
public final void releaseWriteEncodingBuffer(byte[] buf)
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releaseTokenBuffer
public final void releaseTokenBuffer(char[] buf)
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releaseConcatBuffer
public final void releaseConcatBuffer(char[] buf)
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releaseNameCopyBuffer
public final void releaseNameCopyBuffer(char[] buf)
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