openscenegraph
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osg::BufferData::BufferData | ( | ) | [inline] |
osg::BufferData::BufferData | ( | const BufferData & | bd, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::BufferData::~BufferData | ( | ) | [protected, virtual] |
virtual const char* osg::BufferData::className | ( | ) | const [inline, virtual] |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, osg::DrawArrays, osg::PrimitiveSet, osg::Image, osg::Array, osg::ImageSequence, and osg::ImageStream.
void osg::BufferData::dirty | ( | ) | [inline] |
Dirty the primitive, which increments the modified count, to force buffer objects to update. If a ModifiedCallback is attached to this BufferData then the callback is called prior to the bufferObject's dirty is called.
References osg::BufferData::ModifiedCallback::modified().
unsigned int osg::BufferData::getBufferIndex | ( | ) | const [inline] |
BufferObject* osg::BufferData::getBufferObject | ( | ) | [inline] |
const BufferObject* osg::BufferData::getBufferObject | ( | ) | const [inline] |
virtual const GLvoid* osg::BufferData::getDataPointer | ( | ) | const [pure virtual] |
GLBufferObject* osg::BufferData::getGLBufferObject | ( | unsigned int | contextID | ) | const [inline] |
ModifiedCallback* osg::BufferData::getModifiedCallback | ( | ) | [inline] |
const ModifiedCallback* osg::BufferData::getModifiedCallback | ( | ) | const [inline] |
unsigned int osg::BufferData::getModifiedCount | ( | ) | const [inline] |
Get modified count value.
GLBufferObject* osg::BufferData::getOrCreateGLBufferObject | ( | unsigned int | contextID | ) | const [inline] |
virtual unsigned int osg::BufferData::getTotalDataSize | ( | ) | const [pure virtual] |
virtual bool osg::BufferData::isSameKindAs | ( | const Object * | obj | ) | const [inline, virtual] |
Reimplemented from osg::Object.
Reimplemented in osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, osg::DrawArrays, osg::IndexArray, osg::PrimitiveSet, osg::Image, osg::Array, osg::ImageSequence, and osg::ImageStream.
References NULL.
virtual const char* osg::BufferData::libraryName | ( | ) | const [inline, virtual] |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
Reimplemented in osg::DrawElementsUInt, osg::DrawElementsUShort, osg::DrawElementsUByte, osg::DrawArrayLengths, osg::DrawArrays, osg::PrimitiveSet, osg::Image, osg::Array, osg::ImageSequence, and osg::ImageStream.
void osg::BufferData::releaseGLObjects | ( | State * | state = 0 | ) | const [virtual] |
If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Object.
virtual void osg::BufferData::resizeGLObjectBuffers | ( | unsigned int | maxSize | ) | [virtual] |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Object.
void osg::BufferData::setBufferIndex | ( | unsigned int | index | ) | [inline] |
void osg::BufferData::setBufferObject | ( | BufferObject * | bufferObject | ) |
Referenced by osg::DrawElements::setElementBufferObject().
void osg::BufferData::setModifiedCallback | ( | ModifiedCallback * | md | ) | [inline] |
void osg::BufferData::setModifiedCount | ( | unsigned int | value | ) | [inline] |
Set the modified count value.
unsigned int osg::BufferData::_bufferIndex [protected] |
osg::ref_ptr<BufferObject> osg::BufferData::_bufferObject [protected] |
Reimplemented in osg::Image.
Referenced by osg::DrawElements::getElementBufferObject().
unsigned int osg::BufferData::_modifiedCount [protected] |