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General purpose float quad. Uses include representation of color coordinates. No support yet added for float * Vec4f - is it necessary? Need to define a non-member non-friend operator* etc. Vec4f * float is okay
typedef short osg::Vec4s::value_type |
Data type of vector components.
osg::Vec4s::Vec4s | ( | ) | [inline] |
Constructor that sets all components of the vector to zero
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Referenced by operator*(), operator+(), operator-(), and operator/().
osg::Vec4s::Vec4s | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
value_type& osg::Vec4s::a | ( | ) | [inline] |
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value_type osg::Vec4s::a | ( | ) | const [inline] |
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value_type& osg::Vec4s::b | ( | ) | [inline] |
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value_type osg::Vec4s::b | ( | ) | const [inline] |
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value_type& osg::Vec4s::g | ( | ) | [inline] |
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value_type osg::Vec4s::g | ( | ) | const [inline] |
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Vec4s osg::Vec4s::operator* | ( | value_type | rhs | ) | const [inline] |
Vec4s& osg::Vec4s::operator*= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
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Unary vector add. Slightly more efficient because no temporary intermediate object.
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Vec4s osg::Vec4s::operator- | ( | ) | const [inline] |
Vec4s osg::Vec4s::operator/ | ( | value_type | rhs | ) | const [inline] |
Vec4s& osg::Vec4s::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
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value_type& osg::Vec4s::operator[] | ( | unsigned int | i | ) | [inline] |
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value_type osg::Vec4s::operator[] | ( | unsigned int | i | ) | const [inline] |
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value_type* osg::Vec4s::ptr | ( | ) | [inline] |
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const value_type* osg::Vec4s::ptr | ( | ) | const [inline] |
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value_type& osg::Vec4s::r | ( | ) | [inline] |
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value_type osg::Vec4s::r | ( | ) | const [inline] |
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void osg::Vec4s::set | ( | value_type | x, |
value_type | y, | ||
value_type | z, | ||
value_type | w | ||
) | [inline] |
value_type& osg::Vec4s::w | ( | ) | [inline] |
value_type osg::Vec4s::w | ( | ) | const [inline] |
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value_type& osg::Vec4s::x | ( | ) | [inline] |
value_type osg::Vec4s::x | ( | ) | const [inline] |
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value_type& osg::Vec4s::y | ( | ) | [inline] |
value_type osg::Vec4s::y | ( | ) | const [inline] |
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value_type& osg::Vec4s::z | ( | ) | [inline] |
value_type osg::Vec4s::z | ( | ) | const [inline] |
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Vec member variable.
Referenced by a(), b(), g(), operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), r(), set(), Vec4s(), w(), x(), y(), and z().