Crazy Eddie's GUI System
${CEGUI_VERSION}
Sample_Demo6.h
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/***********************************************************************
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created: 20/8/2005
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author: Paul D Turner
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _Sample_Demo6_h_
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#define _Sample_Demo6_h_
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#include "SampleBase.h"
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#include "CEGUI/String.h"
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namespace
CEGUI
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{
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class
EventArgs;
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}
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// Sample class
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class
Demo6Sample
:
public
Sample
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{
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public
:
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// method to initialse the samples windows and events.
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virtual
bool
initialise(
CEGUI::GUIContext
* guiContext);
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// method to perform any required cleanup operations.
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virtual
void
deinitialise();
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protected
:
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// helper methods
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void
createDemoWindows(
CEGUI::Window
* root);
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void
initDemoEventWiring(
CEGUI::Window
* root);
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// event handlers
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bool
handleQuit(
const
CEGUI::EventArgs
& e);
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bool
handleAddColumn(
const
CEGUI::EventArgs
& e);
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bool
handleDeleteColumn(
const
CEGUI::EventArgs
& e);
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bool
handleAddRow(
const
CEGUI::EventArgs
& e);
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bool
handleDeleteRow(
const
CEGUI::EventArgs
& e);
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bool
handleSetItem(
const
CEGUI::EventArgs
& e);
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bool
handleSelectChanged(
const
CEGUI::EventArgs
& e);
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bool
handleSelectModeChanged(
const
CEGUI::EventArgs
& e);
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bool
handleContentsChanged(
const
CEGUI::EventArgs
& e);
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};
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#endif // end of guard _Sample_Demo6_h_
CEGUI::GUIContext
Definition:
cegui/include/CEGUI/GUIContext.h:68
CEGUI
Main namespace for Crazy Eddie's GUI Library.
Definition:
cegui/include/CEGUI/Affector.h:42
CEGUI::EventArgs
Base class used as the argument to all subscribers Event object.
Definition:
cegui/include/CEGUI/EventArgs.h:49
Demo6Sample
Definition:
Sample_Demo6.h:40
CEGUI::Window
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition:
cegui/include/CEGUI/Window.h:149
Sample
Definition:
Sample.h:36
samples
Demo6
Sample_Demo6.h
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