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21 #include "../SDL_internal.h"
35 #ifndef USE_DUFFS_LOOP
75 #ifndef USE_DUFFS_LOOP
76 # if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
87 #ifndef USE_DUFFS_LOOP
119 if ((
long)
dst & 0x03) {
194 #ifndef USE_DUFFS_LOOP
200 int srcskip, dstskip;
212 #ifdef USE_DUFFS_LOOP
243 #ifndef USE_DUFFS_LOOP
249 int srcskip, dstskip;
261 #ifdef USE_DUFFS_LOOP
305 if ( *
src != ckey ) {
321 if ( *
src != ckey ) {
354 if ( *
src != ckey ) {
384 if ( *
src != ckey ) {
386 dst[0] = palmap[o++];
387 dst[1] = palmap[o++];
388 dst[2] = palmap[o++];
419 if ( *
src != ckey ) {
420 *dstp = palmap[*
src];
446 unsigned dR, dG, dB, dA;
447 const unsigned A = info->
a;
487 unsigned dR, dG, dB, dA;
488 const unsigned A = info->
a;
497 if ( *
src != ckey ) {
#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a)
#define DUFFS_LOOP4(pixel_copy_increment, width)
A collection of pixels used in software blitting.
GLint GLint GLsizei width
static void Blit1to4Key(SDL_BlitInfo *info)
#define SDL_COPY_COLORKEY
static void Blit1to4(SDL_BlitInfo *info)
static void Blit1to1(SDL_BlitInfo *info)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
#define SDL_COPY_RLE_MASK
#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a)
static const SDL_BlitFunc one_blitkey[]
#define DUFFS_LOOP(pixel_copy_increment, width)
SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface)
static void Blit1to2Key(SDL_BlitInfo *info)
SDL_PixelFormat * src_fmt
static void Blit1toNAlphaKey(SDL_BlitInfo *info)
static void Blit1to3Key(SDL_BlitInfo *info)
static void Blit1to2(SDL_BlitInfo *info)
GLint GLint GLsizei GLsizei height
static void Blit1toNAlpha(SDL_BlitInfo *info)
#define ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA)
static const SDL_BlitFunc one_blit[]
#define SDL_COPY_MODULATE_ALPHA
SDL_PixelFormat * dst_fmt
static void Blit1to3(SDL_BlitInfo *info)
static void Blit1to1Key(SDL_BlitInfo *info)
void(* SDL_BlitFunc)(SDL_BlitInfo *info)