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21 #include "../../SDL_internal.h"
23 #if SDL_VIDEO_DRIVER_X11 && SDL_VIDEO_OPENGL_EGL
33 X11_GLES_LoadLibrary(
_THIS,
const char *
path)
40 #if SDL_VIDEO_OPENGL_GLX
41 X11_GLES_UnloadLibrary(
_this);
53 return SDL_SetError(
"SDL not configured with OpenGL/GLX support");
61 X11_GLES_GetVisual(
_THIS, Display * display,
int screen)
64 XVisualInfo *egl_visualinfo =
NULL;
69 if (!
_this->egl_data) {
74 if (
_this->egl_data->eglGetConfigAttrib(
_this->egl_data->egl_display,
75 _this->egl_data->egl_config,
80 egl_visualinfo = X11_XGetVisualInfo(display,
85 vi_in.visualid = visual_id;
86 egl_visualinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &vi_in, &out_count);
89 return egl_visualinfo;
99 X11_XSync(display, False);
101 X11_XSync(display, False);
106 SDL_EGL_SwapWindow_impl(X11)
107 SDL_EGL_MakeCurrent_impl(X11)
set set set set set set set macro pixldst1 abits if abits op else op endif endm macro pixldst2 abits if abits op else op endif endm macro pixldst4 abits if abits op else op endif endm macro pixldst0 abits op endm macro pixldst3 mem_operand op endm macro pixldst30 mem_operand op endm macro pixldst abits if abits elseif abits elseif abits elseif abits elseif abits pixldst0 abits else pixldst0 abits pixldst0 abits pixldst0 abits pixldst0 abits endif elseif abits else pixldst0 abits pixldst0 abits endif elseif abits else error unsupported bpp *numpix else pixst endif endm macro pixld1_s mem_operand if asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl elseif asr adds SRC_WIDTH_FIXED bpl add asl mov asr adds SRC_WIDTH_FIXED bpl add asl else error unsupported endif endm macro pixld2_s mem_operand if mov asr add asl add asl mov asr sub UNIT_X add asl mov asr add asl add asl mov asr add UNIT_X add asl else pixld1_s mem_operand pixld1_s mem_operand endif endm macro pixld0_s mem_operand if asr adds SRC_WIDTH_FIXED bpl add asl elseif asr adds SRC_WIDTH_FIXED bpl add asl endif endm macro pixld_s_internal mem_operand if mem_operand pixld2_s mem_operand pixdeinterleave basereg elseif mem_operand elseif mem_operand elseif mem_operand elseif mem_operand pixld0_s mem_operand else pixld0_s mem_operand pixld0_s mem_operand pixld0_s mem_operand pixld0_s mem_operand endif elseif mem_operand else pixld0_s mem_operand pixld0_s mem_operand endif elseif mem_operand else error unsupported mem_operand if bpp mem_operand endif endm macro vuzp8 reg2 vuzp d d ®2 endm macro vzip8 reg2 vzip d d ®2 endm macro pixdeinterleave basereg basereg basereg basereg basereg endif endm macro pixinterleave basereg basereg basereg basereg basereg endif endm macro PF boost_increment endif if endif PF tst PF addne PF subne PF cmp ORIG_W if endif if endif if endif PF subge ORIG_W PF subges if endif if endif if endif endif endm macro cache_preload_simple endif if dst_r_bpp pld[DST_R, #(PREFETCH_DISTANCE_SIMPLE *dst_r_bpp/8)] endif if mask_bpp pld if[MASK, #(PREFETCH_DISTANCE_SIMPLE *mask_bpp/8)] endif endif endm macro fetch_mask_pixblock pixld mask_basereg pixblock_size MASK endm macro ensure_destination_ptr_alignment process_pixblock_tail_head if beq irp skip1(dst_w_bpp<=(lowbit *8)) &&((lowbit *8)<(pixblock_size *dst_w_bpp)) .if lowbit< 16 tst DST_R
GLsizei const GLchar *const * path
#define EGL_NATIVE_VISUAL_ID
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
The type used to identify a window.
struct SDL_VideoDevice::@255 gl_config
#define SDL_GetHintBoolean
static screen_context_t context
static SDL_VideoDevice * _this
EGLSurface EGLNativeWindowType * window
@ SDL_GL_CONTEXT_PROFILE_ES
#define SDL_HINT_VIDEO_X11_FORCE_EGL
A variable controlling whether X11 should use GLX or EGL by default.
struct wl_display * display
int(* GL_SetSwapInterval)(_THIS, int interval)
void * SDL_GLContext
An opaque handle to an OpenGL context.
int(* GL_MakeCurrent)(_THIS, SDL_Window *window, SDL_GLContext context)
int(* GL_LoadLibrary)(_THIS, const char *path)
void(* GL_UnloadLibrary)(_THIS)
SDL_GLContext(* GL_CreateContext)(_THIS, SDL_Window *window)
int(* GL_GetSwapInterval)(_THIS)
int(* GL_SwapWindow)(_THIS, SDL_Window *window)
struct SDL_VideoData * videodata
void *(* GL_GetProcAddress)(_THIS, const char *proc)
void(* GL_DeleteContext)(_THIS, SDL_GLContext context)