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21 #include "../../SDL_internal.h"
23 #if SDL_VIDEO_DRIVER_ANDROID
28 #include "../SDL_egl_c.h"
33 #include "../../core/android/SDL_android.h"
35 #include <android/log.h>
SDL_mutex * Android_ActivityMutex
int Android_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int Android_GLES_SwapWindow(_THIS, SDL_Window *window)
GLsizei const GLchar *const * path
The type used to identify a window.
static screen_context_t context
static SDL_VideoDevice * _this
void Android_ActivityMutex_Lock_Running(void)
EGLSurface EGLNativeWindowType * window
SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
int Android_GLES_LoadLibrary(_THIS, const char *path)