SDL  2.0
SDL_events_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_events_c_h_
23 #define SDL_events_c_h_
24 
25 #include "../SDL_internal.h"
26 
27 /* Useful functions and variables from SDL_events.c */
28 #include "SDL_events.h"
29 #include "SDL_thread.h"
30 #include "../video/SDL_sysvideo.h"
31 
32 #include "SDL_clipboardevents_c.h"
33 #include "SDL_displayevents_c.h"
34 #include "SDL_dropevents_c.h"
35 #include "SDL_gesture_c.h"
36 #include "SDL_keyboard_c.h"
37 #include "SDL_mouse_c.h"
38 #include "SDL_touch_c.h"
39 #include "SDL_windowevents_c.h"
40 
41 /* Start and stop the event processing loop */
42 extern int SDL_StartEventLoop(void);
43 extern void SDL_StopEventLoop(void);
44 extern void SDL_QuitInterrupt(void);
45 
46 extern int SDL_SendAppEvent(SDL_EventType eventType);
48 extern int SDL_SendKeymapChangedEvent(void);
49 
50 extern int SDL_SendQuit(void);
51 
52 extern int SDL_EventsInit(void);
53 extern void SDL_EventsQuit(void);
54 
55 extern void SDL_SendPendingSignalEvents(void);
56 
57 extern int SDL_QuitInit(void);
58 extern void SDL_QuitQuit(void);
59 
60 #endif /* SDL_events_c_h_ */
61 
62 /* vi: set ts=4 sw=4 expandtab: */
SDL_SysWMmsg
Definition: SDL_syswm.h:142
SDL_StartEventLoop
int SDL_StartEventLoop(void)
Definition: SDL_events.c:421
SDL_events.h
SDL_windowevents_c.h
SDL_EventsQuit
void SDL_EventsQuit(void)
Definition: SDL_events.c:1023
message
GLuint GLsizei const GLchar * message
Definition: SDL_opengl_glext.h:2486
SDL_mouse_c.h
SDL_dropevents_c.h
SDL_QuitQuit
void SDL_QuitQuit(void)
Definition: SDL_quit.c:165
SDL_clipboardevents_c.h
SDL_SendKeymapChangedEvent
int SDL_SendKeymapChangedEvent(void)
Definition: SDL_events.c:1003
SDL_thread.h
SDL_EventsInit
int SDL_EventsInit(void)
Definition: SDL_events.c:1009
SDL_keyboard_c.h
SDL_SendSysWMEvent
int SDL_SendSysWMEvent(SDL_SysWMmsg *message)
Definition: SDL_events.c:986
SDL_SendPendingSignalEvents
void SDL_SendPendingSignalEvents(void)
Definition: SDL_quit.c:175
SDL_displayevents_c.h
SDL_QuitInit
int SDL_QuitInit(void)
Definition: SDL_quit.c:154
SDL_gesture_c.h
SDL_touch_c.h
SDL_EventType
SDL_EventType
The types of events that can be delivered.
Definition: SDL_events.h:55
SDL_QuitInterrupt
void SDL_QuitInterrupt(void)
SDL_SendAppEvent
int SDL_SendAppEvent(SDL_EventType eventType)
Definition: SDL_events.c:972
SDL_SendQuit
int SDL_SendQuit(void)
Definition: SDL_quit.c:201
SDL_StopEventLoop
void SDL_StopEventLoop(void)
Definition: SDL_events.c:347