Accessible() | SurgSim::Framework::Accessible | |
Accessible(const Accessible &other) | SurgSim::Framework::Accessible | private |
addGroupReference(const std::string &name) | SurgSim::Graphics::Representation | virtual |
addGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
addUniform(std::shared_ptr< SurgSim::Graphics::UniformBase > uniform) | SurgSim::Graphics::OsgRepresentation | |
addUniform(const std::string &type, const std::string &name, const boost::any &value) | SurgSim::Graphics::OsgRepresentation | |
checkAwake(const std::string &functionName) | SurgSim::Graphics::Representation | private |
clearGroupReferences() | SurgSim::Graphics::Representation | |
clearMaterial() override | SurgSim::Graphics::OsgRepresentation | virtual |
Component(const std::string &name) | SurgSim::Framework::Component | explicit |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef | SurgSim::Framework::Accessible | |
DefaultGroupName | SurgSim::Graphics::Representation | static |
DefaultHudGroupName | SurgSim::Graphics::Representation | static |
doInitialize() override | SurgSim::Framework::Representation | privatevirtual |
doRetire() | SurgSim::Framework::Component | virtual |
doUpdate(double dt) | SurgSim::Graphics::OsgRepresentation | protectedvirtual |
doWakeUp() override | SurgSim::Framework::Representation | privatevirtual |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef | SurgSim::Framework::Accessible | |
FactoryType typedef | SurgSim::Framework::FactoryBase1< Component, std::string > | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getClassName() const | SurgSim::Framework::Component | virtual |
getDrawAsWireFrame() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getFactory() | SurgSim::Framework::FactoryBase1< Component, std::string > | inlinestatic |
getFullName() const | SurgSim::Framework::Component | |
getGroupReferences() const | SurgSim::Graphics::Representation | |
getLocalPose() const | SurgSim::Framework::Representation | virtual |
getMaterial() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getName() const | SurgSim::Framework::Component | |
getOsgNode() const | SurgSim::Graphics::OsgRepresentation | |
getPose() const | SurgSim::Framework::Representation | virtual |
getPoseComponent() | SurgSim::Framework::Component | protectedvirtual |
getPoseComponent() const | SurgSim::Framework::Component | protectedvirtual |
getRadius() const | SurgSim::Graphics::OsgSphereRepresentation | virtual |
getRuntime() const | SurgSim::Framework::Component | |
getScene() | SurgSim::Framework::Component | |
getSceneElement() | SurgSim::Framework::Component | |
getSceneElement() const | SurgSim::Framework::Component | |
getSharedPtr() | SurgSim::Framework::Component | |
getSharedUnitSphere() | SurgSim::Graphics::OsgSphereRepresentation | privatestatic |
GetterType typedef | SurgSim::Framework::Accessible | |
getUuid() const | SurgSim::Framework::Component | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component | |
isActive() const | SurgSim::Framework::Component | |
isAwake() const | SurgSim::Framework::Component | |
isGeneratingTangents() const override | SurgSim::Graphics::OsgRepresentation | virtual |
isInitialized() const | SurgSim::Framework::Component | |
isLocalActive() const | SurgSim::Framework::Component | |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
m_didInit | SurgSim::Framework::Component | private |
m_didWakeUp | SurgSim::Framework::Component | private |
m_drawAsWireFrame | SurgSim::Graphics::OsgRepresentation | protected |
m_functors | SurgSim::Framework::Accessible | private |
m_groups | SurgSim::Graphics::Representation | private |
m_isAwake | SurgSim::Framework::Component | private |
m_isInitialized | SurgSim::Framework::Component | private |
m_isLocalActive | SurgSim::Framework::Component | private |
m_localPose | SurgSim::Framework::Representation | private |
m_material | SurgSim::Graphics::OsgRepresentation | protected |
m_materialProxy | SurgSim::Graphics::OsgRepresentation | protected |
m_modelMatrixUniform | SurgSim::Graphics::OsgRepresentation | protected |
m_name | SurgSim::Framework::Component | private |
m_runtime | SurgSim::Framework::Component | private |
m_scene | SurgSim::Framework::Component | private |
m_sceneElement | SurgSim::Framework::Component | private |
m_sharedUnitSphere | SurgSim::Graphics::OsgSphereRepresentation | private |
m_switch | SurgSim::Graphics::OsgRepresentation | protected |
m_tangentGenerator | SurgSim::Graphics::OsgRepresentation | protected |
m_transform | SurgSim::Graphics::OsgRepresentation | protected |
m_uuid | SurgSim::Framework::Component | private |
operator=(const Accessible &other) | SurgSim::Framework::Accessible | private |
OsgRepresentation(const std::string &name) | SurgSim::Graphics::OsgRepresentation | explicit |
OsgSphereRepresentation(const std::string &name) | SurgSim::Graphics::OsgSphereRepresentation | explicit |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
removeGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
Representation(const std::string &name) | SurgSim::Graphics::Representation | explicit |
retire() | SurgSim::Framework::Component | |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible | |
setDrawAsWireFrame(bool val) override | SurgSim::Graphics::OsgRepresentation | virtual |
setGenerateTangents(bool value) override | SurgSim::Graphics::OsgRepresentation | virtual |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
setGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
setLocalActive(bool val) | SurgSim::Framework::Component | virtual |
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Framework::Representation | virtual |
setMaterial(std::shared_ptr< SurgSim::Framework::Component > material) override | SurgSim::Graphics::OsgRepresentation | virtual |
setName(const std::string &name) | SurgSim::Framework::Component | |
setRadius(double radius) | SurgSim::Graphics::OsgSphereRepresentation | virtual |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component | |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component | |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef | SurgSim::Framework::Accessible | |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
setVisible(bool val) | SurgSim::Graphics::OsgRepresentation | protected |
SphereRepresentation(const std::string &name) | SurgSim::Graphics::SphereRepresentation | inlineexplicit |
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgSphereRepresentation) | SurgSim::Graphics::OsgSphereRepresentation | |
update(double dt) override | SurgSim::Graphics::OsgRepresentation | virtual |
updateTangents() | SurgSim::Graphics::OsgRepresentation | protected |
wakeUp() | SurgSim::Framework::Component | |
~Accessible() | SurgSim::Framework::Accessible | |
~Component() | SurgSim::Framework::Component | virtual |
~OsgRepresentation() | SurgSim::Graphics::OsgRepresentation | virtual |
~Representation() | SurgSim::Graphics::Representation | virtual |