SurgSim::Devices::OculusScaffold Member List

This is the complete list of members for SurgSim::Devices::OculusScaffold, including all inherited members.

BasicThread(const std::string &name="Unknown Thread")SurgSim::Framework::BasicThreadexplicitprivate
buildDeviceInputData()SurgSim::Devices::OculusScaffoldprivatestatic
doBeforeStop()SurgSim::Framework::BasicThreadprivatevirtual
doInitialize() overrideSurgSim::Devices::OculusScaffoldprotectedvirtual
doRegisterDevice(DeviceData *info)SurgSim::Devices::OculusScaffoldprivate
doStartUp() overrideSurgSim::Devices::OculusScaffoldprotectedvirtual
doUpdate(double dt) overrideSurgSim::Devices::OculusScaffoldprotectedvirtual
executeInitialization()SurgSim::Framework::BasicThreadprivatevirtual
finalizeSdk()SurgSim::Devices::OculusScaffoldprivate
getCpuTime() constSurgSim::Framework::BasicThreadprivate
getName() constSurgSim::Framework::BasicThreadprivate
getOrCreateSharedInstance()SurgSim::Devices::OculusScaffoldprivatestatic
getThread()SurgSim::Framework::BasicThreadprivate
getUpdateCount() constSurgSim::Framework::BasicThreadprivate
initialize()SurgSim::Framework::BasicThreadprivate
initializeSdk()SurgSim::Devices::OculusScaffoldprivate
isIdle()SurgSim::Framework::BasicThreadprivate
isInitialized()SurgSim::Framework::BasicThreadprivate
isRunning() constSurgSim::Framework::BasicThreadprivate
isSynchronous()SurgSim::Framework::BasicThreadprivate
m_isIdleSurgSim::Framework::BasicThreadprivate
m_isInitializedSurgSim::Framework::BasicThreadprivate
m_isRunningSurgSim::Framework::BasicThreadprivate
m_isSynchronousSurgSim::Framework::BasicThreadprivate
m_loggerSurgSim::Devices::OculusScaffoldprivate
m_mutexStartStopSurgSim::Framework::BasicThreadprivate
m_nameSurgSim::Framework::BasicThreadprivate
m_periodSurgSim::Framework::BasicThreadprivate
m_startupBarrierSurgSim::Framework::BasicThreadprivate
m_stateSurgSim::Devices::OculusScaffoldprivate
m_stopExecutionSurgSim::Framework::BasicThreadprivate
m_thisThreadSurgSim::Framework::BasicThreadprivate
m_timerSurgSim::Framework::BasicThreadprivate
OculusDevice classSurgSim::Devices::OculusScaffoldfriend
OculusScaffold()SurgSim::Devices::OculusScaffoldprivate
operator()()SurgSim::Framework::BasicThreadprivate
registerDevice(OculusDevice *device)SurgSim::Devices::OculusScaffoldprivate
resetCpuTimeAndUpdateCount()SurgSim::Framework::BasicThreadprivate
setIdle(bool isIdle)SurgSim::Framework::BasicThreadprivate
setRate(double val)SurgSim::Framework::BasicThreadinlineprivate
setSynchronous(bool val)SurgSim::Framework::BasicThreadprivate
start(std::shared_ptr< Barrier > startupBarrier=nullptr, bool isSynchronous=false)SurgSim::Framework::BasicThreadprivate
startUp()SurgSim::Framework::BasicThreadprivate
stop()SurgSim::Framework::BasicThreadprivate
unregisterDevice(const OculusDevice *device)SurgSim::Devices::OculusScaffoldprivate
waitForBarrier(bool success)SurgSim::Framework::BasicThreadprivate
~BasicThread() noexcept(false)SurgSim::Framework::BasicThreadprivatevirtual
~OculusScaffold()SurgSim::Devices::OculusScaffold