◆ State() [1/2]
◆ State() [2/2]
SurgSim::Devices::WdkHidDeviceHandle::State::State |
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const State & |
other | ) |
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◆ operator=()
State& SurgSim::Devices::WdkHidDeviceHandle::State::operator= |
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const State & |
other | ) |
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private |
◆ handle
FileHandle SurgSim::Devices::WdkHidDeviceHandle::State::handle |
The underlying device file handle.
◆ isDeviceDead
bool SurgSim::Devices::WdkHidDeviceHandle::State::isDeviceDead |
True if the communication with this device has failed without possibility of recovery.
◆ isOverlappedReadPending
bool SurgSim::Devices::WdkHidDeviceHandle::State::isOverlappedReadPending |
True if we are waiting for the result of an overlapped (i.e. asynchronous) read.
◆ logger
◆ overlappedReadBuffer
unsigned char SurgSim::Devices::WdkHidDeviceHandle::State::overlappedReadBuffer[7 *128] |
The buffer used to store the output of overlapped (i.e. asynchronous) reads.
◆ overlappedReadState
OVERLAPPED SurgSim::Devices::WdkHidDeviceHandle::State::overlappedReadState |
The OVERLAPPED state structure for overlapped (i.e. asynchronous) reads.
The documentation for this struct was generated from the following file: