Classes | Namespaces
OsgRenderTarget.h File Reference
#include <memory>
#include <unordered_map>
#include "SurgSim/Graphics/RenderTarget.h"
#include "SurgSim/Graphics/OsgTexture.h"
#include "SurgSim/Graphics/OsgTexture2d.h"
#include "SurgSim/Graphics/OsgTextureRectangle.h"
#include <osg/FrameBufferObject>
#include "SurgSim/Graphics/OsgRenderTarget-inl.h"

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Classes

class  SurgSim::Graphics::OsgAbstractRenderTarget
 Osg abstract render target, this hides the type of the actual osg texture and lets us use OsgRenderTarget without the template type. More...
 
class  SurgSim::Graphics::OsgRenderTarget< T >
 Specific implementation of the render target class. More...
 

Namespaces

 SurgSim
 
 SurgSim::Graphics
 

Typedefs

typedef OsgRenderTarget< OsgTexture2d > SurgSim::Graphics::OsgRenderTarget2d
 
typedef OsgRenderTarget< OsgTextureRectangle > SurgSim::Graphics::OsgRenderTargetRectangle
 
typedef OsgRenderTarget< OsgTexture2d > SurgSim::Graphics::OsgRenderTarget2d
 
typedef OsgRenderTarget< OsgTextureRectangle > SurgSim::Graphics::OsgRenderTargetRectangle